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    <Dirty Pwn Starz> is a friendly and active guild. Although the guild is fairly new, we are very active and have a growing player base. The guild was founded around RVR (Realm Vs. Realm) and the continuing to provide assistance to guild members, however this is not all our guild dose. We hold many PVE events, Power Leveling and some crafting assistance for guild members. We have a guild house and are working on setting up a vent channel for guild members. We hold guild meeting to discuss any problems that need to be fixed, up coming events, as well as any other aspects of the guild that the members would like to see from the guild.

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new patch 1.110...

Yarmuta, Oct 1, 11 2:41 AM.

PATCH NOTES 1.110


Highlights


  • The New User Journey is here! The Tutorial and several mainland areas in all three realms have been redesigned to make character progression more efficient and enjoyable than ever before! This includes new quest chains, Epic Encounters, buff NPCs, new armor, weapons and other rewards.

  • Updates have been made to the Battlegrounds to make them your one stop source for character progression and RvR action through level 49. Gawk at the new armor and weapons available for purchase with Bounty Points, marvel at the Bounty Point rewards for quests, and delight in the increased gold rewards for player kills!

  • UI updates abound! Several new windows and features have been added to the UI including a new delve system, new quest icons, and a plethora of new UI windows to customize your gamespace!

  • Potions have become more convenient! The number of charges on potions has significantly increased. This should prove helpful to those who are having potion problems in their packs as they need to procure fewer potions per play session. As a result there have been several changes to the recipes for all potions.

  • And now a word from our sponsors: House rent will be re-activated so please ensure that your lockbox contains sufficient funds for your next rent payment.


Class Balance


Albion

Balance Changes

  • The baseline constitution buff Benison of Fortitude has been adjusted as follows:
    • Level 32 – Benison of Fortitude – 3.0s cast – 1500 range - +35 Constitution – 12 concentration

  • A new level 39 baseline constitution buff has been added:
    • Level 39 – Beatitude of Fortitude – 3.0s cast – 1500 range - +41 Constitution – 14 concentration

Midgard

Balance Changes

  • The following baseline strength buffs have been adjusted as follows:
    • Level 32 – Lesser Might of the Viking – 3.0s cast – 1500 range - +35 Strength – 12 concentration
    • Level 41 – Might of the Viking – 3.0s cast – 1500 range - +42 Strength – 15 concentration

  • A new level 50 baseline strength buff has been added:
    • Level 50 – Greater Might of the Viking – 3.0s cast – 1500 range - +50 Strength – 19 concentration

  • The baseline dexterity buff Greater Evasion has been adjusted as follows:
    • Level 39 – Greater Evasion – 3.0s cast – 1500 range - +41 Dexterity – 15 concentration

Hibernia

Balance Changes

  • The baseline constitution buff Redwood’s Stamina has been adjusted as follows:
    • Level 32 – Redwood’s Stamina – 3.0s cast – 1500 range - +35 Constitution – 12 concentration

  • A new level 39 baseline constitution buff has been added:
    • Level 39 – Redwood’s Resilience – 3.0s cast – 1500 range - +41 Constitution – 15 concentration

  • The baseline armor factor buff Major Skin of the Redwood has been adjusted as follows:
    • Level 34 – Major Skin of the Redwood – 3.0s cast – 1500 range - +44 Armor Factor – 13 concentration


Bainshee

Balance Changes

  • The following AoE bolt spells in the Ethereal Shriek Specialization Line have had their range adjusted up to 1875 units from 1000 units. Additionally, fall-off damage has been enabled for these bolts, so affected units farther away from the initial target will take less damage when these bolts hit:
    • Level 5 – Shrieking Cascade
    • Level 11 – Wailing Cascade
    • Level 18 – Screaming Cascade
    • Level 26 – Shattering Cascade
    • Level 35 – Ear-Splitting Cascade
    • Level 42 – Piercing Cascade
    • Level 50 – Deafening Cascade

Bard

Balance Changes

  • All Bards have been given a forced respecialization.

  • The greater heal line of spells has been removed from the Regrowth Specialization Line.

  • A new defensive proc spell has been added to the Regrowth Specialization Line:
    • Level 8 - Battlesong of Revival - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 15 - 9 power
    • Level 16 - Battlesong of Regeneration - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 32 - 11 power
    • Level 24 - Battlesong of Regrowth - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 49 - 15 power
    • Level 32 - Battlesong of Restoration - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 66 - 19 power
    • Level 40 - Battlesong of Renascence - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 83 - 24 power
    • Level 48 - Battlesong of Apotheosis - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 100 - 32 power

Bonedancer

Balance Changes

  • Bonedancers may no longer tell their sub-pets to not assist their Bone Commanders.

Cleric

Balance Changes

  • All Clerics have been given a forced respecialization.

  • The Enhancement Specialization spell Archangel’s Might has been adjusted as follows:
    • Level 44 – Archangel’s Might – 3.0s cast – 1500 range - +67 Strength / Constitution – 33 concentration

Druid

Balance Changes

  • Due to the changes to their baseline buffs, all Druids have been given a forced respecialization.

Eldritch

Balance Changes

  • All Eldritches have been given a forced respecialization.

  • A new single-target dexterity debuff has been added to the Way of the Sun Base Spell Line:
    • Level 11 - Heat Snare - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 18 Dexterity Debuff - 7 power
    • Level 19 - Heat Net - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 25 Dexterity Debuff - 12 power
    • Level 25 - Heat Web - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 30 Dexterity Debuff - 15 power
    • Level 32 - Heat Clamp - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 35 Dexterity Debuff - 21 power
    • Level 40 - Heat Lock - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 42 Dexterity Debuff - 25 power
    • Level 48 - Heat Chains - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 48 Dexterity Debuff - 31 power

  • A new single-target strength debuff has been added to the Way of the Moon Base Spell Line:
    • Level 7 - Cancel Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 15 Strength Debuff - 4 power
    • Level 15 - Negate Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 22 Strength Debuff - 7 power
    • Level 21 - Unmake Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 26 Strength Debuff - 10 power
    • Level 29 - Abrogate Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 33 Strength Debuff - 14 power
    • Level 35 - Void Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 38 Strength Debuff - 17 power
    • Level 43 - Vitiate Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 44 Strength Debuff - 21 power
    • Level 49 - Null Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 49 Strength Debuff - 26 power

  • The single-target dexterity debuff and the single-target strength debuffs have been removed from the Way of the Eclipse Spell Line.

Enchanter

Balance Changes

  • All Enchanters have been given a forced respecialization.

  • A new single-target dexterity debuff has been added to the Way of the Sun Base Spell Line:
    • Level 11 - Heat Snare - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 18 Dexterity Debuff - 7 power
    • Level 19 - Heat Net - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 25 Dexterity Debuff - 12 power
    • Level 25 - Heat Web - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 30 Dexterity Debuff - 15 power
    • Level 32 - Heat Clamp - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 35 Dexterity Debuff - 21 power
    • Level 40 - Heat Lock - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 42 Dexterity Debuff - 25 power
    • Level 48 - Heat Chains - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 48 Dexterity Debuff - 31 power

  • A new single-target strength debuff has been added to the Way of the Moon Base Spell Line:
    • Level 7 - Cancel Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 15 Strength Debuff - 4 power
    • Level 15 - Negate Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 22 Strength Debuff - 7 power
    • Level 21 - Unmake Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 26 Strength Debuff - 10 power
    • Level 29 - Abrogate Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 33 Strength Debuff - 14 power
    • Level 35 - Void Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 38 Strength Debuff - 17 power
    • Level 43 - Vitiate Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 44 Strength Debuff - 21 power
    • Level 49 - Null Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 49 Strength Debuff - 26 power

  • A new single-target root has been added to the Enchantment Base Spell Line:
    • Level 3 - Dazzling Grasp - 2.5s cast / 15 second duration - 1500 range - 3 power
    • Level 9 - Dazzling Clutch - 2.5s cast / 23 second duration - 1500 range - 7 power
    • Level 17 - Dazzling Grip - 2.5s cast / 33 second duration - 1500 range - 12 power
    • Level 26 - Dazzling Hold - 2.5s cast / 44 second duration - 1500 range - 17 power
    • Level 36 - Dazzling Embrace - 2.5s cast / 57 second duration - 1500 range - 23 power
    • Level 46 - Dazzling Restraint - 2.5s cast / 69 second duration - 1500 range - 29 power

Friar

Balance Changes

  • All Friars have been given a forced respecialization.

  • The defensive proc in the Enhancement Specialization Line has been adjusted as follows:
    • Level 9 - Protection from Fear - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 15 - 9 power
    • Level 17 - Protection from Doubt - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 32 - 11 power
    • Level 25 - Protection from Dissent - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 49 - 15 power
    • Level 33 - Protection from Anarchy - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 66 - 19 power
    • Level 41 - Protection from Idleness - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 83 - 24 power
    • Level 49 - Protection from Heresy - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 100 - 32 power

Healer

Balance Changes

  • Due to the changes to their baseline buffs, all Healers have been given a forced respecialization.

Heretic

Balance Changes

  • Due to the changes to their baseline buffs, all Heretics have been given a forced respecialization.

Mentalist

Balance Changes

  • All Mentalists have been given a forced respecialization.

  • A new single-target dexterity debuff has been added to the Way of the Sun Base Spell Line:
    • Level 11 - Heat Snare - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 18 Dexterity Debuff - 7 power
    • Level 19 - Heat Net - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 25 Dexterity Debuff - 12 power
    • Level 25 - Heat Web - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 30 Dexterity Debuff - 15 power
    • Level 32 - Heat Clamp - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 35 Dexterity Debuff - 21 power
    • Level 40 - Heat Lock - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 42 Dexterity Debuff - 25 power
    • Level 48 - Heat Chains - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 48 Dexterity Debuff - 31 power

  • The pulsing charm spell in the Illusions Specialization Line has been adjusted as follows:
    • Level 4 - Illusory Enemy - Instant-Cast / 11 second duration / 5 second pulse - 2000 range - 0 power
    • Level 10 - Fabricated Enemy - Instant-Cast / 11 second duration / 5 second pulse - 2000 range - 0 power
    • Level 17 - Imaginary Enemy - Instant-Cast / 11 second duration / 5 second pulse - 2000 range - 0 power
    • Level 25 - Phantom Enemy - Instant-Cast / 11 second duration / 5 second pulse - 2000 range - 0 power
    • Level 33 - Ghostly Enemy - Instant-Cast / 11 second duration / 5 second pulse - 2000 range - 0 power
    • Level 42 - Dream Enemy - Instant-Cast / 11 second duration / 5 second pulse - 2000 range - 0 power

  • A new single-target strength debuff has been added to the Way of the Moon Base Spell Line:
    • Level 7 - Cancel Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 15 Strength Debuff - 4 power
    • Level 15 - Negate Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 22 Strength Debuff - 7 power
    • Level 21 - Unmake Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 26 Strength Debuff - 10 power
    • Level 29 - Abrogate Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 33 Strength Debuff - 14 power
    • Level 35 - Void Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 38 Strength Debuff - 17 power
    • Level 43 - Vitiate Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 44 Strength Debuff - 21 power
    • Level 49 - Null Strength - Instant-Cast / 1 minute duration / 5 second recast - 1500 range - 49 Strength Debuff - 26 power

Shaman

Balance Changes

  • All Shamans have been given a forced respecialization.

  • A new defensive proc spell has been added to the Mending Specialization Line:
    • Level 9 - Amelioration of Frigg - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 15 - 9 power
    • Level 17 - Purification of Frigg - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 32 - 11 power
    • Level 25 - Recovery of Frigg - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 49 - 15 power
    • Level 33 - Reparation of Frigg - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 66 - 19 power
    • Level 41 - Reconstruction of Frigg - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 83 - 24 power
    • Level 49 - Emendation of Frigg - Group - 3.0s cast / 20 minute duration - 1500 range - 25% Chance to Proc, Heals for 100 - 32 power

  • The Augmentation Specialization spell Shadow’s Wisdom has been adjusted as follows:
    • Level 38 – Shadow’s Wisdom – 3.0s cast – 1500 range - +60 Dexterity / Quickness – 34 concentration

  • The following strength / constitution buffs in the Augmentation Specialization line have been adjusted:
    • Level 35 – Fortification of the Deep – 3.0s cast – 1500 range - +56 Strength / Constitution – 25 concentration
    • Level 44 – Power of the Deep – 3.0s cast – 1500 range - +67 Strength / Constitution – 33 concentration

Warden

Balance Changes

  • All Wardens have been given a forced respecialization.

  • A new greater heal spell has been added to the Regrowth Specialization Line:
    • Level 10 - Greater Revival - 2.6 second cast - 2000 range - 145 health - 23 power
    • Level 14 - Greater Regeneration - 2.5 second cast - 2000 range - 197 health - 31 power
    • Level 19 - Greater Regrowth - 2.4 second cast - 2000 range - 263 health - 40 power
    • Level 25 - Greater Restoration - 2.3 second cast - 2000 range - 341 health - 52 power
    • Level 32 - Greater Resuscitation - 2.2 second cast - 2000 range - 432 health - 66 power
    • Level 41 - Greater Renascence - 2.1 second cast - 2000 range - 549 health - 81 power
    • Level 50 - Greater Apotheosis - 2.0 second cast - 2000 range - 667 health - 99 power


World Changes


Realm vs. Realm

Frontiers

Changes

  • Coin received from player kills in RvR has been increased by two-thirds.

  • All Hastener NPCs have been changed to provide their Speed of the Realm buff only to the player that interacts with the NPC or /says the [movement] keyword. Additionally, the Speed of the Realm buff should be handed out more consistently.

  • Pets and sub-pets of the character interacting with the Hastener NPC will receive the speed buff as well.

  • Minstrel of Albion, Skald of Midgard, and Bard of Hibernia NPCs now provide the Speed of the Realm buff on interact in addition to using the [movement] keyword as before.

  • The duration of the Speed of the Realm buff has been increased from 10 to 15 minutes.

  • Siegemaster NPCs in the battlegrounds have had their movement increased to keep up with player speed spells.The Speed of the Realm spell effect has been changed to make it easier to see when the spell has been applied.

Realm vs. Realm Dungeons

Changes

  • Summoner’s Hall portal locations have been made to be more consistent with the portal artwork.

  • Players in Summoner’s Hall are no longer able to port to and from the various Summoners’ rooms while in combat.

Battlegrounds

Changes

  • A series of repeatable Monster and Player kill tasks have been added to the Lion’s Den Battleground: These quests will grant generous amounts of experience and Bounty Point as rewards.
    • Albion - Captain Marbury, Albion Commander, Midgard: Captain Grelarg, Midgard Commander , Hibernia: Captain Thelvin, Hibernia Commander.

  • All Battleground Quest Aurulite rewards have been replaced with Bounty Scrolls which will award a specified amount of bounty points when used based on the Battleground in which they were acquired.

  • Battleground Aurulite Merchants have been replaced with Bounty Point Merchants which will offer improved weapons, armor, and accessories far superior than the aurulite counterparts previously available.

  • Royal Stewards have been added to each battleground located at each realm’s portal keep with the exception of the first three battlegrounds (the Proving Grounds, Lion’s Den, and the Hills of Claret).  These NPCs will offer players a quest which rewards a substantial amount of bounty points if the player is able to reach the realm rank cap for that specific battleground.

  • Battleground Portal Stones have been removed from the portal keeps and have been replaced with Battleground Teleporters which offer players transport to their realm’s borderkeep as well as an option to be transported to the New Quest Hubs.

  • The Battlegrounds affected by the above changes (unless otherwise noted are):
    • Lion’s Den (Level 5-9)
    • The Hills of Claret (Level 10-14)
    • Killaloe (Level 15-19)
    • Thidranki (Level 20-24)
    • Braemar (Level 25-29)
    • Wilton (Level 30-34)
    • Molvik (Level 34-39)
    • Leirvik (Level 40-44)
    • Cathal Valley (Level 45-49)

Items

Changes

  • Artifact Replacement NPCs have been added to the Hall of Heroes in all three realms. Players who have misplaced or lost an artifact may return to these NPCs to receive the manual for the artifact and the ability to re-obtain it from the Artifact Sages. Note: Any artifact replaced by these NPCs will start at level 0 and need to be leveled up again. These NPCs are:
    • Albion: Apprentice Learon
    • Midgard: Apprentice Kleta
    • Hibernia: Apprentice Tlaula

  • The following 2-handed weapons from Summoner’s Hall have had their stats adjusted:
    • Albion: Mattock of Decimation, Hammer of Howling Might, Kieren’s Greatsword
    • Midgard: Spear of Decimation, Hammer of Howling Might, Kieren’s Greatsword
    • Hibernia: Spear of Decimation, Hammer of Howling Might, Kieren’s Greatsword

Bug Fixes

  • Shots from Legendary bows should now use the damage type of the bow if no damage-type modifying buffs are set on the player.

Crafting

Changes

  • All player-crafted potions have had their charges increased. NOTE: This will only affect newly-created potions. Existing potions will still have the same number of charges.
    • All potions that had 3 charges now have 10 charges.
    • All potions that had 6 charges now have 20 charges.
    • All potions that had 9 charges now have 30 charges.

  • All player-crafted potions have had their material requirements increased. In most cases, the number of required materials has tripled. However, for recipes that required dropped materials, the material requirements have shifted slightly. No player-crafted potion will require more than 4 of any dropped material.

  • All player-crafted potions have had their values increased to match their new crafting costs.

  • The following Stat Buff Potions have had their bonuses adjusted:
    • Elixir of Strength – 34 Strength
    • Elixir of Fortitude – 34 Constitution
    • Elixir of Dexterity – 34 Dexterity
    • Elixir of Enlightenment – 45 Acuity
    • Elixir of Might – 51 Strength / Constitution
    • Elixir of Deftness – 51 Dexterity / Quickness

  • A new type of player-crafted Stat Buff Potion has been added to the Alchemy crafting skill. These new potions can be found in the ‘Stat Buff Draughts’ section. These potions can be crafted starting at 950 Alchemy Skill, and will have 10/20/30 charges, depending on the level of the potion created.  The buff values for these potions are as follows:
    • Draught of Strength – 38 Strength
    • Draught of Fortitude – 38 Constitution
    • Draught of Dexterity – 38 Dexterity
    • Draught of Enlightenment – 50 Acuity
    • Draught of Might – 57 Strength / Constitution
    • Draught of Deftness – 57 Dexterity / Quickness

  • Three of these new Stat Buff potions will cast multiple buffs on the player when used:
    • Draught of Courage – Will cast Draught of Strength, Draught of Fortitude, Draught of Dexterity
    • Draught of Superior Courage – Will cast Draught of Enlightenment, Draught of Might, Draught of Deftness
    • Draught of Heroism – Will cast Draught of Strength, Draught of Fortitude, Draught of Dexterity, Draught of Enlightenment, Draught of Might, Draught of Deftness

Housing

Changes

  • House rent will be re-activated with 1.110. Any coin which existed in a housing lockbox prior to the de-activation will still be available, however rent will be collected from the lockboxes at the same intervals as it was when house rent was turned off. This means that rent for any lot may be due at any time within seven days following re-activation of rent. PLEASE ENSURE THAT YOUR LOCKBOX CONTAINS SUFFICIENT FUNDS FOR YOUR NEXT RENT PAYMENT.

Bug Fixes

  • Players can now directly travel between Ywain1 and Ywain10 via housing zone channelers.

  • Performance improvements for housing repo processing.

Dungeons

World

Changes

  •  [Gaheris:] The Necyomancers of Darkness Falls have sent envoys to all three realms with a warning of a dire threat to Darkness Falls and the three realms. These NPCs can be found in the Imp Merchant rooms at all three realms’ entrances to Darkness Falls.

Quests

World

Changes

  • The Tutorial areas for all three realms have been redesigned to provide a reworked introduction to Dark Age of Camelot.  New storylines and NPCs combined with a wide variety of lesson quests will provide a more modern and efficient experience for new and returning players.  Some new features include:
    • All New quests using new storylines and realm appropriate lore.
    • New NPCs providing lesson quests and an introduction to the lore of the realms.
    • All new armor and weapons which can be earned through participation in the tutorial experience.
    • Enhanced experience progression to transport players efficiently through the Tutorial.
    • New quest icons have been added to improve the questing experience.

  • Several areas in mainland Albion, Midgard and Hibernia have been redesigned as level-appropriate ‘hubs’ featuring updated storylines and providing efficient progression through their particular level ranges. Each level hub is consistent with the level range of the battleground with which they are associated. 

  • Albion:
    • Levels 10-14: Cotswold
    • Levels 15-19: Prydwen Keep
    • Levels 20-24: Caer Ulfwych
    • Levels 25-29: Campacorentin Station
    • Levels 30-34: Adribard Retreat

  • Midgard:
    • Levels 10-14: Mularn
    • Levels 15-19: Fort Veldon
    • Levels 20-24: Audliten
    • Levels 25-29: Huginfel
    • Levels 30-34: Fort Atla

  • Hibernia:
    • Levels 10-14: Mag Mell
    • Levels 15-19: Tir na mBeo
    • Levels 20-24: Ardagh
    • Levels 25-29: Howth
    • Levels 30-34: Connla

  • Several new features have been added to these level hubs to enhance the New User Journey Experience. Among these new features are:
    • New quests using lore and storylines inherent to the classic areas of the realms.
    • Enhanced experience progression to make the journey to RvR readiness efficient, fun and exciting.
    • New lesson quests which provide instruction on many Dark Age of Camelot game-play concepts ranging from basic features to advanced tactics and techniques.
    • New NPCs with unique backgrounds who will provide new adventures.
    • New NPC Teleporters in each hub who will provide passage to the Battlegrounds.
    • Epic Encounters in each Level Hub for the three realms. These encounters provide unique Mythical slot rewards useable at the level range for the encounters.
    • All new sets of level-appropriate armor and accessories which can be earned through adventuring in the hubs. These armor pieces and accessories when assembled provide attributes and stats suitable for the level range for which they are rewarded.
    • Newly created level-appropriate weapons for all classes which can be earned by completing a unique quest in each level hub. Successful completion of this quest will grant access to a weapon store for that hub.
    • Realm Enhancement NPCs in each level hub and both Borderkeeps for each realm. These NPCs will provide individual buffs or full buff tokens which can be purchased for coin.
    • Unique items have been added as rewards for participation in the new user journey.
    • New quest icons have been added to improve the questing experience.

  • An NPC who will provide quests for level 35+ players has been placed in the secondary Borderkeep for each realm. These NPCs will help players to continue their adventure after completing the level 30-34 hub.
    • Albion:  Major Stenodus in Snowdownia Fortress.
    • Midgard:  General Haudgrek in Vindsaul Faste.
    • Hibernia:  Captain Sari in Druim Cain.

Realm

Changes

  • Swanton Keep Trainers have been relocated to Snowdonia Fortress.

User Interface

Changes

  • New Style Delves
    • Mousing over style icons will display detailed, colorized delve information.
    • Right clicking on style icons in the combat ability list, training window, or quickbar will directly bring up the detailed delve window, bypassing the mini info window
    • Style delves have updated ranges for the Very high, high, etc damage ratings.

  • New Spell Delves
    • Mousing over spell icons will display detailed, colorized delve information.
    • Right clicking on spell icons in the spell list, training window, or quickbar will directly bring up the detailed delve window, bypassing the mini info window
    • Offensive and defensive proc spells now show their proc rate and radius
    • Damage suppress spells now display as a percentage

  • New Ability Delves
    • You can now delve an Ability directly by right clicking the icon or text in the list box, bypassing the mini info window
    • You can now delve an Ability directly by right clicking the icon on the quickbar, bypassing the mini info window

  • New Realm Ability Delves
    • You can now delve a Realm Ability directly by right clicking the icon or text in the list box, bypassing the mini info window
    • You can now delve a Realm Ability directly by right clicking the icon on the quickbar, bypassing the mini info window

  • New Tooltip Transparency
    • New character’s tooltip translucency defaults to 75%. This can be changed in the in games options screen.

  • New Quest Icons
    • Pending Quest Goal Icon
    • New User Journey Quest Icon
    • Lesson Quest Icon

  • Map Icons
    • A new, blue Quest Completion waypoint has been added to the map to help players find NPCs that can complete their active quests.

  • Added 9 new XML windows to the Atlantis UI

  • Window Cascading on interact
    • Should now be (top to bottom): Quest Accept/Complete, Text, Store/Training

  • Quickbars are no longer auto-populated.

  • Expansion dialogs are no longer displayed to new character on initial login.

  • Active dialog [keywords] now display in a yellowish-orange color instead of white.

  • Default UI layouts and settings have been adjusted for newly created characters.
    • Chat windows have been made smaller.
    • 2 quickbars are enabled and visible on login.
    • Some default Chat and Combat tab colors have been changed and some filters have been enabled/disabled.
    • The in-game clock is now enabled on login.
    • Spell effect icons are set to display 10 icons across and 4 rows down by default.
    • The Figure Clip Plane is now set to “far” by default.
    • Map “Follow” is now enabled by default.
    • /cancelstyle is now set to “OFF” by default instead of “ON.” To toggle, use: /cancelstyle.

  • Several new windows and features have been added to the default Atlantis UI.
    • [Main Menu]: A new window has been added with choices for the in-game help, interface elements, game options, and keyboard configuration windows
    • The Main Menu window appears when pressing the “ESC” key as long as your target is already cleared and chat is not active.
    • [Interface Elements]: A new window has been added which includes buttons for almost all possible UI elements.
    • [Floating Group]: A new window has been added and can be found under the new Interface Elements window.
    • [Menu Bar]: A new window has been added and can be found under the new Interface Elements window.
    • The Menu Bar displays experience, coin, and the game performance meter as well as includes buttons for the map, journal, realmwar, various character pages, and the main menu.
    • [Floating Target]: A new window has been added, which can be accessed from the Interface Elements window. 
    • The Floating Target Window includes buttons for stick, follow, face, assist, invite, and toggle attack.
    • A stick, follow, face, and assist button have been added to the group drop down window.
    • [Summary]: A new window has been added which displays more information about the character and can be accessed from the Interface Elements window.
    • [Floating experience]: A new window has been added, which can be accessed from the Interface Elements window. 
    • [Floating champion experience]: A new window has been added, which can be accessed from the Interface Elements window. 
    • [Floating Realm Point Experience]: A new window has been added, which can be accessed from the Interface Elements window. 
    • “/release,” “/release bind,” “/release city,” and “/release house” buttons have been added to the Release window.
    • “/respec all,” “/respec realm,” and /respec buy” buttons have been added to the training window.
    • A “/qbinds” button has been added to the keyboard configuration window.

Bug Fixes

  • Quest Completion Icon
    • Fix for Quest Completion Icons showing up on non-quest related NPCs in the area

  • Quest finish window
    • Now supports mouse wheel scrolling of the text area.
    • Text area is properly aligned with the rest of the window

Engineering


Client

Changes

  • The chat throttle has been removed from Group chat.

  • The Login Client has been updated
    • More pertinent information will be displayed during server select.
    • Patch notes will no longer be displayed when selecting a server.

Bug Fixes

  • Champion Level Progression
    • The string "You have earned enough champion experience for champion level X" has been updated to display X properly.

Server

Changes

  • Players can now /quit while mounted.

Bug Fixes

  • Skill Points
    • Gaining a level no longer gives you your half level skill points at the prior full level.

  • Monster movement speed
    •  You should see less "warping" with most monsters - especially player-controlled monsters.

  • Fixed a server crash bug related to NPC merchant stores

New ALLIANCE

Aron(GM), Aug 28, 11 7:48 PM.
<Dirty Pwn Starz>
Welcome to the,
Alliance!
That's correct! We now have an alliance set up with <Kittens of Mayhem>, <FtLoF>, <Shadow Mist Soldiers> and, <Warlords of Avalon>. Please treat Alliance members that same way that you would treat out members and lets all help one another out.
~Aron

The web page and Guild House are up!

Aron(GM), Aug 21, 11 5:09 PM.
    Welcome everyone to the Guild web page! I am currently trying to finish setting up the guild page, and make sure it is up to date and helpful for our members. Be sure to check back periodically to see any news, updates to the page/guild and upcoming events. Also the Guild house is up and will generally be the location of the guild meeting, unless announced to be at a different location.
    I will continue to update the webpage and if any questions or concerns arrise feel free to post in the forums and my self, an officer or another member will help you with your question. I will make my best efforts to make the guild a good and friendly enviorment for all members and potential members.

~Aron
Schedule    
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Recruiting    
DIRTY PWN STARZ IS RECRUITING! We are currently accepting all levels and classes. To apply for the guild please fill out the application in the guilds home page, and we look forward to seeing your application. ~Aron
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